State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Cartoon Fantasy Games on Android in Latin America Q3 2021

In Q3 2021, top cartoon fantasy games on Android in Latin America showed varied performance in downloads, revenue, and active users. Sensor Tower provides deeper insights.

Top 5 Cartoon Fantasy Games on Android in Latin America Q3 2021

In the third quarter of 2021, the top cartoon fantasy games on the Android platform in Latin America displayed diverse trends in terms of weekly downloads, revenue, and active users. Here's a look at the performance of the top 5 games: My Talking Angela 2, My Talking Tom Friends, Pou, My Talking Tom 2, and Candy Crush Saga.

My Talking Angela 2 from Outfit7 Limited saw a significant surge in weekly revenue, peaking at around $8.2K in early August. Weekly downloads started strong at over 1.3M in mid-July, reaching a high of 2.3M by the end of the month, but gradually declined to approximately 554K by the end of September. Active users followed a similar trend, beginning at 1.3M in early July and peaking at 5.3M in early August before settling at around 2.4M by the end of the quarter.

My Talking Tom Friends, also by Outfit7 Limited, maintained steady weekly revenue, fluctuating between $1.3K and $2.1K throughout the quarter. Weekly downloads were relatively consistent, starting at around 586K in late June and slightly decreasing to about 409K by the end of September. Active users remained stable, averaging around 8M throughout the quarter.

Pou by Zakeh exhibited a stable revenue pattern, generally staying between $789 and $1.3K. Weekly downloads for Pou showed a slight upward trend, beginning at approximately 514K in late June and peaking at around 545K in mid-September, before ending the quarter at roughly 488K. Active users for Pou were notably high, starting at 19.9M in late June and increasing to 22.9M by the end of September.

My Talking Tom 2 from Outfit7 Limited experienced a modest revenue range, fluctuating between $1.6K and $2.9K. Weekly downloads showed a consistent pattern, averaging around 480K to 540K throughout the quarter. Active users started at approximately 6.3M in late June and remained relatively stable, ending the quarter at around 6M.

Lastly, Candy Crush Saga by King demonstrated strong weekly revenue, consistently hovering around $170K to $190K. Weekly downloads initially spiked to 630K in early July but then gradually decreased to about 345K by the end of September. Active users for Candy Crush Saga remained relatively stable, averaging around 5.7M throughout the quarter.

These insights are based on data from Sensor Tower, where more detailed information and analysis can be found.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021